Mobile game studio & publisher

Small games.
Bright ideas.

Brightbolt makes short, readable puzzle games for phones: one clear rule, a satisfying click when it lands, and no guessing.

Meet Cut the Wrong WirePublish with us

Level 5: a tangle of eight coloured cables on a metal panel

In developmentPuzzleAndroid

Cut the Wrong Wire

A tangle of colourful cables on a control panel. Pull them out one by one, but only the ones nothing is lying on. Pick the wrong one and it sparks.

Coming soon toGoogle PlayPlanned forApp Store

Fair by design

Every level can be solved by looking. Ads are optional rewards or short breaks between levels, never in the middle of a puzzle.

Privacy first

No accounts, no personal data needed to play. Analytics and ad SDKs start only after you choose in the consent screen.

Built to last

Deterministic, tested puzzle engines and a level pipeline that checks every panel is solvable before it ships.