In developmentPuzzleAndroid
Cut the Wrong Wire
A tangle of colourful cables on a control panel. Pull them out one by one, but only the ones nothing is lying on. Pick the wrong one and it sparks.
Coming soon toGoogle PlayPlanned forApp Store
Mobile game studio & publisher
Brightbolt makes short, readable puzzle games for phones: one clear rule, a satisfying click when it lands, and no guessing.
In developmentPuzzleAndroid
A tangle of colourful cables on a control panel. Pull them out one by one, but only the ones nothing is lying on. Pick the wrong one and it sparks.
Every level can be solved by looking. Ads are optional rewards or short breaks between levels, never in the middle of a puzzle.
No accounts, no personal data needed to play. Analytics and ad SDKs start only after you choose in the consent screen.
Deterministic, tested puzzle engines and a level pipeline that checks every panel is solvable before it ships.